This Specialization provides a complete pathway to mastering game development with MonoGame, covering both 2D and 3D design. Learners begin by installing and configuring the framework, then progress to designing interactive objects, implementing physics and collision systems, and integrating assets through the Pipeline Tool. Through building full games like a Brick Breaker project and implementing advanced block mechanics, students develop skills in rendering, animation, scoring, and level progression. By the end, participants will have hands-on experience building portfolio-ready games and the confidence to expand into professional or indie development.
Applied Learning Project
Learners will apply their knowledge by creating functional 2D and 3D games, including a complete Brick Breaker project and advanced block-based mechanics. Each project emphasizes real coding practices, object interactions, and performance optimization—equipping learners with practical skills to build and showcase original game projects.