EDUCBA
Game Development with MonoGame: 2D & 3D Projects Specialization
EDUCBA

Game Development with MonoGame: 2D & 3D Projects Specialization

Master 2D and 3D Game Development. Design, code, and showcase interactive games using MonoGame with real projects.

EDUCBA

Instructor: EDUCBA

Included with Coursera Plus

Get in-depth knowledge of a subject
Beginner level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Get in-depth knowledge of a subject
Beginner level

Recommended experience

4 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Apply MonoGame to design, animate, and render 2D and 3D game elements.

  • Build complete, functional games with scoring, collision, and level progression systems.

  • Develop portfolio-ready projects that showcase practical game development skills.

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Taught in English
Recently updated!

October 2025

Advance your subject-matter expertise

  • Learn in-demand skills from university and industry experts
  • Master a subject or tool with hands-on projects
  • Develop a deep understanding of key concepts
  • Earn a career certificate from EDUCBA

Specialization - 4 course series

What you'll learn

  • Install MonoGame, manage assets, and design 2D/3D objects.

  • Implement motion, rendering, and animation with GameTime.

  • Import 3D models and analyze real-world MonoGame samples.

Skills you'll gain

Category: Software Installation
Category: Video Game Development
Category: 3D Assets
Category: Animation and Game Design
Category: Content Management
Category: Cross Platform Development
Category: C# (Programming Language)
Category: Computer Graphics
Category: Animations
Category: Development Environment

What you'll learn

  • Implement paddle mechanics, ball physics, and collision logic.

  • Build scoring, lives, levels, and engaging power-up systems.

  • Design and code a complete 2D Brick Breaker game in MonoGame.

Skills you'll gain

Category: Video Game Development
Category: Game Design
Category: Animation and Game Design
Category: User Interface (UI)
Category: Object Oriented Programming (OOP)
Category: Debugging
Category: Prototyping
Category: C# (Programming Language)

What you'll learn

  • Build Yellow & Blue Block classes with collision handling.

  • Configure scoring, block removal, and level progression logic.

  • Debug rendering issues and integrate new gameplay features.

Skills you'll gain

Category: Object Oriented Programming (OOP)
Category: Video Game Development
Category: Debugging
Category: Computer Graphics
Category: Game Design
Category: User Interface (UI)
Category: C# (Programming Language)

What you'll learn

  • Design 2D/3D games with rendering, textures, and transformations.

  • Implement collision logic, scoring, lives, and level mechanics.

  • Build and deploy a complete Brick Breaker game in MonoGame.

Skills you'll gain

Category: Object Oriented Programming (OOP)
Category: Software Installation
Category: Computer Graphics
Category: Animations
Category: Game Design
Category: Debugging
Category: Computational Logic
Category: Video Game Development
Category: 3D Assets
Category: Cross Platform Development
Category: Program Development
Category: C# (Programming Language)

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Instructor

EDUCBA
EDUCBA
376 Courses119,950 learners

Offered by

EDUCBA

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